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軟體名稱: Lynda Dekes Techniques 2012
語系版本: 英文版
光碟片數: 單片裝(單面雙層 DVD)
保護種類: 無保護
破解說明: 無
系統支援: 適用所有支援播放 MOV(QuickTime) 影片的作業系統
硬體需求: 適用所有支援播放 MOV(QuickTime) 影片的作業系統
軟體類型: 軟體操作教學
更新日期: 2012.06.21
軟體發行: Lynda(L.Z0)
官方網站: http://www.lynda.com/Photoshop-tutorials/dekes-techniques/76067-2.html
中文網站: 無
軟體簡介: (以官方網站為準)
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由 Lynda 公司推出的教學,Dekes Techniques 2012 圖片創意效果
Dekes Techniques 是在十分鐘內或更少完成的 Photoshop、 Illustrator 項目和
創意效果的集合。一系列是由電腦圖形大師 Deke McClelland教授展示他簽名的分
步風格。目的是揭示各種 Photoshop、Illustrator 功能,如何把不同的組合和利
用在現實世界中的例子,使他們可以馬上應用到創意項目。
Dekes Techniques 創意效果技巧將增加到每個星期集合。
- 主講人是 Deke McClelland
- 教學時間約 22 個小時又 12 分
- 適用對象為中級使用者
- 教學所用軟體為 Illustrator CS5 , CS6, Photoshop CS4, CS5, CS6
章節
001. Creating ice type
002. Branding type on a texture
003. Creating an image-branding machine
004. Capturing effects with layer comps
005. Rendering type in gold
006. Creating a hammered metal background
007. Creating heavy metal type
008. Creating a molten letter effect
009. Setting type on fire
010. Using an anti-edge mask
011. Blending textures onto a face
012. Rendering a face as a cave painting
013. Creating a reflection in shattered glass
014. Creating a face in a tree
015. Building a synthetic star field
016. Making 3D type with Repousse
017. Casting 3D shadows and reflections
018. Adjusting 3D light sources
019. Masking highlights and shadows
020. Masking glass
021. High key, high contrast
022. Simulating sub-pixel rendering
023. Fixing chromatic aberrations in Photoshop
024. Fixing chromatic aberrations in Camera Raw
025. Correcting red-eye like a pro
026. Turning a photo into an ink drawing
027. Turning a photo into a pencil sketch
028. Creating a seamlessly repeating pattern
029. Repairing seams in a repeating pattern
030. Creating a 3D pie chart
031. Splitting and modifying 3D meshes
032. Using the Ground Plane Shadow Catcher
033. Creating a talk show-style curtain
034. Assembling a flawless panorama
035. Removing people with image stacks
036. Creative stacking with Maximum and Range
037. Creating synthetic wood grain
038. Making slats of uniquely textured wood
039. Kerning within a single character
040. Creating a raised bevel effect
041. Putting wings on a horse
042. Creating a classic heart in Illustrator
043. Glossing up a heart in Photoshop
044. Shooting and assembling a stereoscopic photo
045. Extending 3D beyond the screen plane
046. Adding stereo 3D text and shapes
047. Tilting text and shapes toward the viewer
048. Creating a shooting star in Illustrator
049. Using blends to draw path outlines
050. Inventing custom starbursts
051. Making a fictional creature
052. Transforming a creature into a monster
053. Capturing a monster in motion
054. Changing the color of a car
055. Painting a colorful car black
056. Coloring the stripes on a zebra
057. Drawing trendy swirls in Illustrator
058. Creating variable-width and brushed swirls
059. Drawing trendy ornaments in Illustrator
060. Designing a magically updating pattern
061. Automatically collapsing a selection
062. Adding a magnifying glass into a design
063. Healing one eye onto another
064. Creating a giant command key
065. Drawing common symbols, part 1
066. Drawing common symbols, part 2
067. Filtering images with Camera Raw
068. Creating a vivid HDR effect
069. Creating an ambigram in Illustrator
070. Making a two-word ambigram
071. Drawing a Halloween scareflake
072. Creating true clones in Illustrator
073. Taking your scareflakes into Photoshop
074. Making a faux HDR image in Lab
075. Turning a guy into a zombie
076. Miniaturizing the world in Photoshop
077. Creating a synthetic rainbow
078. Casting an artificial shadow from a layer
079. Rendering a portrait in type
080. Rendering a portrait in tile patterns
081. Rotating a pattern layer in Photoshop
082. Tracing an image with path outlines
083. Turning path outlines into a vector mask
084. Drawing rays of light in Photoshop
085. Drawing concentric glow rings
086. Designing an Indiana Jones-style logo
087. Achieving mitered corners in Photoshop
088. Masking with Photoshop’s Blunt Instruments
089. Creating a stained-glass ornament
090. Designing a stained-glass window
091. Removing people from a photo
092. Masking people back into a photo
093. Hand-painting a mask
094. Masking a real-life shadow
095. Turning a photo into line art
096. Adding a crosshatch shading pattern
097. Creating type that inverts anything behind it
098. Creating auto-inverting line art
099. Creating movie poster credits
100. Creating a dual-focus "hybrid image"
101. Adding text to a hybrid composition
102. Drawing with the reshape tool
103. Hand-drawing a really great letter
104. Creating a vanity frame
105. Adding a frame to a photograph
106. Drawing a highly graphic explosion with Illustrator
107. Drawing a Ninja Turtle nose
108. Mapping a dog face onto a duck
109. Putting a tongue on a duck
110. Making synthetic lightning in Photoshop
111. Creating a driving rain effect in Photoshop
112. Designing a railroad track
113. Bending the railroad track around curves
114. Creating a Star Wars hologram effect
115. Creating leafy letters
116. Creating topiary type
117. Creating type in grass
118. Rendering type in smoke
119. Rendering type in brushed metal
120. Adding brushed copper effect
121. Reflecting type in water
122. Reflecting water back into type
123. Joining type to a circle
124. Making flared type on a circle
125. Making a person emerge from water
126. Creating progressive water ripples
127. Creating an upside-down face effect
128. Achieving silky smooth skin with retouching
129. Pearly white teeth
130. Head-shrinking
131. Getting a big head
132. Adding a photographic texture to vector type
133. Adding strokes in back of photo type
134. Adding a border to an image in Illustrator
135. Two ways to crop in Illustrator
136. Inventing a 3D temple with a depth map
137. Drawing a 3D object with Curves
138. Creating a superhero shield in Illustrator
139. Turning Illustrator paths into Photoshop shapes
140. Creating a photorealistic superhero shield
141. Pimping your ride in Photoshop
142. Masking and blackening a car
143. Drawing a multi-part vector mask
144. Masking and painting a shadow
145. Integrating blades of grass into tires
146. Making a (ridiculously) dramatic sky
147. Adding flame stripes to a car
148. Creating interlocking octagons in Illustrator
149. Hand-coloring line art
150. Creating a custom wave pattern
151. Simulating a screen print
教學預覽
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Digital Tutors Texturing Low Polygon Game Characters In Photoshop 角色模型製作教學 英文版
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HoneRiSO Apps
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軟體名稱: Digital Tutors Texturing Low Polygon Game Characters In Photoshop
語系版本: 英文版
光碟片數: 單片裝(單面雙層 DVD)
保護種類: 無保護
破解說明: 無
系統支援: 適用所有支援播放 FLV(Adobe Flash) 檔案作業系統
硬體需求: 適用所有支援播放 FLV(Adobe Flash) 檔案作業系統
軟體類型: 角色模型製作教學
更新日期: 2012.08.06
軟體發行: Digital Tutors(L.Z0)
官方網站: http://www.digitaltutors.com/11/training.php?pid=726
中文網站: 無
軟體簡介: (以官方網站為準)
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由 Digital Tutors 公司推出的角色模型製作教學 Texturing Low Polygon Game
Characters In Photoshop
- 主講人是 Joshua Kinney
- 教學時間約 11 個小時又 35 分
- 含教學所用到的專案範本
- 教學適用的軟體 3ds Max 2012,Photoshop CS4
章節
01 Introduction and project overview
02 Unwrapping the head
03 Unwrapping the torso
04 Unwrapping the arms and legs
05 Unwrapping the hands
06 Unwrapping the final pieces of the body
07 Unwrapping the shoulder armor and chest plate
08 Unwrapping the gloves and the helmet
09 Unwrapping the belt
10 Unwrapping the knee and hip guards
11 Unwrapping the axe
12 Consolidating our UV clusters
13 Setting up our UVs in Photoshop
14 Sketching the features of the face and torso
15 Sketching the features of the arms and legs
16 Applying the sketch texture to the model
17 Blocking in the highlights of the body
18 Blocking in the shadows of the face
19 Refining the face
20 Adding warmth to the face
21 Adding stubble to the face
22 Finalizing the face
23 Adjusting skin tone
24 Blocking the shadows of the torso
25 Refining the chest texture
26 Blending the back texture
27 Adding warmth to the torso
28 Blocking in the texture of the arms
29 Refining the texture of the arms
30 Adding warmth to the arms
31 Blocking and refining the leg texture
32 Finishing the leg texture
33 Blocking in the colors of the hand
34 Finishing the texture of the hand
35 Identifying possible issues while texturing
36 Texturing the foot
37 Texturing the undergarment
38 Creating the texture for the ear
39 Texturing the eye
40 Creating the asymmetrical elements of the face
41 Fixing seams
42 Retrieving our texture from our 3D file
43 Creating the texture for the chest plate
44 Painting the design of the chest plate
45 Creating the texture of the helmet
46 Creating the values for the knee pads
47 Creating the leather for the shoulder armor
48 Finishing the first set of armor texture
49 Creating the values of the skull for the belt
50 Creating the values for the horns
51 Creating the values for the belt
52 Finishing up the belt
53 Laying down the values for the hip guards
54 Creating the texture for the gloves
55 Painting the cloth elements of the belt
56 Blocking in color for the armor
57 Finalizing the color of the armor
58 Sketching the straps for our armor
59 Texturing the straps
60 Creating buckles for the straps
61 Creating the texture for the axe head
62 Creating the texture for the axe handle
教學預覽
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‧光碟內附 Windows 與 Mac 版的 FLV 檔案播放軟體
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